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Patch 3.5 balance update!

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  • Patch 3.5 balance update!

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    Akali

    As an assassin, Akali should be a champion with high risk and high reward. These changes increase her early game risk while retaining her later game potential.

    Mark of the Assassin
    Initial damage reduced to 35/55/75/95/115 from 45/70/95/120/145
    Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
    Shadow Dance
    Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15


    Corki

    Missile Barrage
    Now fires a Big One every 3rd missile instead of every 4th
    Missile charge rate reduced to 12/10/8 seconds from 12


    Karma

    These changes to Karma include several quality of life improvements and enhance her ability to generate multiple Mantras in well-executed fights.

    Gathering Fire
    Mantra cooldown reduction increased to 2 seconds at all levels from 1/1.5/2
    Inner Flame
    The detonation area now occurs at the actual point of missile impact instead of at the center of the initial target that is hit
    Focused Resolve
    Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110
    Now applies Gathering Fire's effect on each instance of damage dealt instead of only once on initial application, but now deals damage 3 times over the duration instead of 6
    Inspire
    Movement Speed duration increased to 1.5 seconds from 1.25
    Fixed a bug where the tooltip stated the shield was 80/115/150/185/220 instead of its actual value of 80/120/160/200/240
    Mantra Bonus - Defiance
    Movement Speed bonus is now always 60% instead of 20/30/40/50/60% (based on Inspire's current rank)
    Ally shield / haste range increased to 700 from 600


    Kayle

    Previous to these changes, Kayle's support spells could often be cast completely off-screen from her opponents. With these reduced ranges, it should be easier for opponents to anticipate her presence in fights.

    Divine Blessing
    Cast range reduced to 900 from 1000
    Intervention
    Cast range reduced to 900 from 1200


    Lux

    On top of her long range and wide array of defensive utility, Lux was also among the fastest ranged champions in the game. These changes force Lux to be more mindful of her timing and positioning as opponents now have more opportunities to capitalize on her mistakes.

    Base Movement Speed reduced to 330 from 340
    Final Spark
    Cooldown increased to 80/65/50 seconds from 80/60/40


    Morgana

    Dark Binding
    Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
    Soul Shackles
    Mana cost reduced to 100 at all ranks from 100/150/200


    Nami

    Tidal Wave
    Range increased to 2750 from 2500
    Cooldown reduced to 120/110/100 seconds from 140/120/100
    Mana cost reduced to 100 at all ranks from 100/150/200


    Nautilus

    Base Armor increased to 19 from 15
    Titan's Wrath
    Cooldown reduced to 22/21/20/19/18 seconds from 26/24/22/20/18


    Nunu

    Absolute Zero
    Cooldown reduced to 110/100/90 seconds from 150/120/90
    Mana cost reduced to 100 from 150


    Quinn

    Harrier
    Valor now marks targets slightly more frequently
    Targets are now marked more immediately when Valor lands on the target
    Vault
    Quinn now lands closer to her target when using Vault from far away


    Urgot

    Acid Hunter / Noxian Corrosive Charge
    Now displays Acid Hunter's lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge


    Volibear

    Volibear was both an extremely powerful duelist as well as an almost guaranteed initiator for early skirmishes. In order to preserve his presence as a threatening fighter, these changes instead reduce Volibear's ability to force engagements early on.

    Rolling Thunder
    Movement Speed bonus toward champions adjusted to 30/35/40/45/50% from 45% at all ranks


    Items

    Spirit of the Ancient Golem
    New Recipe: Spirit Stone + Kindlegem + 450 gold = 2000 gold (total cost reduced from 2300 gold)
    No longer grants +30 Armor
    Now grants +10% Cooldown Reduction
    Spirit of the Elder Lizard
    New Recipe: Spirit Stone + Long Sword + Long Sword + 500 gold = 2000 gold (total cost reduced from 2300 gold)
    Attack Damage reduced to 45 from 50
    Seraph's Embrace
    Active Mana cost reduced to 20% current Mana from 25%
    Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana
    Muramana
    Toggle damage changed to physical from magic
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