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Jinx, the Loose Cannon, revealed

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  • Jinx, the Loose Cannon, revealed

    [ATTACH=CONFIG]3817[/ATTACH]

    Jinx lives to wreak havoc without a thought for consequence, leaving a trail of mayhem and panic in her wake. A manic and impulsive criminal, she despises nothing more than boredom, and gleefully unleashes her own volatile brand of pandemonium to the one place she finds dullest: Piltover. With an arsenal of deadly toys, she unleashes the brightest explosions and loudest blasts - all the better to shock and surprise the hapless authorities. Always just out of the law's reach, Jinx's favorite game is to toy with Piltover's finest - especially Vi.

    Piltover had long been known as the City of Progress, a place where peace and order reigned. That serenity was challenged when a new kind of criminal arrived, the likes of whom had never been seen. This mysterious outlaw unleashed a series of warped and destructive capers that endangered the entire city, and left its people reeling from the worst crime spree in Piltover's history.

    As the string of crimes without rhyme or reason hit the city, sightings of the lawbreaker emerged. Though the young woman's origins were a mystery, some saw traces of Piltover hextech in her firearms, while others described the street fashions of Zaun in her dress. Because her arrival always brought trouble with it, those who crossed her path soon gave her a name: Jinx.

    Abilities

    Passive: Get Excited!

    Jinx gains a massive movement speed boost whenever a champion or tower that she's recently attacked is killed or destroyed. This boost decays over time.

    Q: Switcheroo!
    Jinx swaps weapons:

    Fishbones, the rocket launcher: Jinx's basic attacks consume mana but gain increased range and deal increased damage to her target and nearby enemies.

    Pow-Pow, the minigun: Jinx's basic attacks grant attack speed for a short duration, stacking up to three times. Stacks fall off one at a time once Jinx stops attacking.

    W: Zap!
    Jinx snaps off an electrical blast that deals damage to and slows the first enemy hit.

    E: Flame Chompers!
    Jinx throws out a line of snare grenades that detonate after a few seconds, lighting nearby enemies on fire. Enemy champions who walk over a grenade will cause it to detonate early, rooting them briefly.

    R: Super Mega Death Rocket!
    Jinx fires a global rocket that gains damage as it travels. The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.


    Source:

    • Epyon
      #3
      Epyon commented
      Editing a comment
      looks interesting

    • Roymishima
      #4
      Roymishima commented
      Editing a comment
      Her Q is abit to much the DMG is equal in to all targets hit by the Blast. So for a Last whisper+IE= 800+ aoe DMG. her Q Passive makes her very fast very early in game. Her W hit for ALOT at 800+ 6 item build with a range almost as long as Xerath in artillery mode. Her E is amazing stops enemy champs from giving chase. Ulti is like Ezriel or Ash in that is just keeps going untill it hits a Champ, Good AOE Dmg Great for Team Fights or Defending a Turret.

      All in all i see a Nurf of her Q,s attack speed% and her Active Q Aoe Dmg.

    • Antartiida
      #5
      Antartiida commented
      Editing a comment
      She looks so fun! already got the IP
    Posting comments is disabled.

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