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  • #16
    Guardians of the Rift Lore Q&A with Mod Sarnie & Mod Ed! - April 7th, 2022



    3:25 - Community Art
    5:49 - Why is there no portal for Astral, Wrath or Soul runes in Temple of the Eye?
    6:56 - How can we breathe & walk around if the Temple of the Eye is located deep underwater?
    7:53 - Was the Temple of the Eye always under water, or did it sink at some point?
    8:43 - Can you summarize the changes to Runecrafting lore, namely from the Rune Mysteries Quest and Abyss-related content?
    13:01 - Can you tell us more about the Guardians and "Them" referenced in the Diary?
    13:52 - Considering the Stone of Jas is brought up in this quest - is this confirmation we're beginning the Elder God & Mahjarrat story line?
    16:53 - Can we see Guthix die once more? How about the Fist of Guthix minigame?
    19:42 - Was there a particular reason Saradomin had the Stone of Jas hidden underwater south off the coast of Morytania?
    20:48 - When exactly did Drakan get the stone in the timeline?
    21:34 - Is there a "Stone of Jas" related reason the Saradominists included altars to most of the runecrafting altars in the GotR temple?
    22:20 - Are there any plans to link the Order of Wizards quest line into a future Mage Arena quest?
    23:30 - Is the Dark Altar another elder artefact?
    25:38 - Why is the Dark Altar so unguarded after the events of The Ascent of Arceuus?
    26:41 - Are there going to be further story lines that are spun off from Temple of the Eye?
    27:50 - Is the The colour of Persten’s skin simply an oversight when designing her to look slightly different to hint that she wasn't who she appeared to be?
    28:38 - Was Mia Perseten our first direct interaction with Sliske? Since her name is an anagram for I am Serpent.
    33:30 - How were the entrances to the blood, cosmic, and death altars destroyed?
    35:02 - What is Mod Ed’s favourite piece of lore or storyline and why?
    36:52 - What did the team think of the Quest backport poll which was circulated a month ago? Was there much support for it?
    41:18 - Is there any specific part of Rs3 lore the OS team is looking to avoid repeating?
    42:21 - Will we ever see a major recurring villain in OldSchool?
    44:42 - Is there any desire to expand on the Tasakaal lore in the future
    46:17 - Will we ever get the Thieves guild questline from rs3 put into osrs?
    47:26 - Will we ever get a bit more Crandor lore?
    48:00 - Will we ever see more on the Red Axe storyline?
    49:35 - The Shayzien Crypts
    50:41 - Can you give us confirmation that the settlement of Auburnvale exists on Gielinor?
    52:38 - Is the Scar ever going to be expanded upon
    53:18 - What is the Zarosian symbol in the snowy area west of the Wintertodt?
    55:15 - The Lesser Gods of the Menaphite Pantheon
    58:05 - Zanaris on the moon
    58:47 - During Dragon Slayer II, who was Zorgoth referring to when he spoke to you?
    1:00:50 - Announcements

    Comment


    • #17
      Giant's Foundry Mini Q&A & Easter Event Playthrough! - April 25th, 2022



      1:26 - Announcements
      2:30 - How will Giants Foundry Work?
      10:30 - XP/hour information
      12:40 - What level player is this aimed at?
      13:42 - What are the setup and refinement phases like?
      15:01 - Giants Foundry as an alternative skilling method?
      16:15 - Are you taking measures to combat bar devaluation?
      16:55 - Will Giants Foundry be F2P?
      17:47 - Best Uses for Giants Foundry
      20:04 - GP/hour information
      20:55 - Will have a reward system similar to Tempoross and Guardians of the Rift?
      21:25 - Will the rewards be improved?
      33:22 - Easter Segment starts & Introductions
      35:17 - Welcome Mod Torrance!
      39:30 - Community Art
      42:41 - Easter Playthough Begins
      48:43 - Meeting Karim
      56:30 - The suspicious crate
      1:07:04 - Returning with the Report
      1:13:45 - Milking camels
      1:20:31 - An Ice Cream Machine
      1:33:45 - Return of Xi_plzPetDogz_xiX
      1:39:25 - Keeping the Eggs Cool
      1:55:50 - Quest Complete

      Comment


      • #18
        Lore Q&A With Mods Ed & Errol alongside Creators PosionedPotion and A Cold One - Apr 28th, 2022



        0:30 - Board Game Introductions
        2:12 - What is RuneScape Kingdoms?
        5:45 - First Looks at RuneScape Kindoms Art & more.
        16:30 - Lore catch up via PoisonedPotion
        17:15 - Lore Stream Begins
        17:25 - Introduction
        19:53 - Announcements
        20:42 - Community Artwork
        23:50 - Sneak Peek
        27:11 - Quest Friest Impressions.
        31:32 - Puzzle Section
        35:31 - Osmans Ancestry
        39:28 - Will we see more of Osmumtem?
        40:55 - Creators, what got you into OSRS Lore?
        44:20 - How powerful are Amascuts weapons?
        47:50 - Can a Devourer acend to Godhood?
        49:19 - Is Osman, Sliske?
        53:05 - How did Amascut get control of the other Demigods?
        56:56 - Creators, where would you like the story to go from here?
        59:22 - Will there be a Grandmaster quest to end the desert storyline?
        1:02:50 - How does Icthlarin fit in with the River of Souls?
        1:05:10 - Will Zaros and Menaphos lore ever intertwince?
        1:10:50 - Why does Shantay conrol access to the Desert?
        1:13:40 - Is there a conection between Ralos and Tumeken?
        1:15:30 - How many Sand Pixels were added to the game?
        1:17:55 - Reannouncements.

        Comment


        • #19
          General Q&A & PvP Arena Rewards Discussion with Mods Ayiza, Kirby, Bruno & Tide! - May 5th, 2022



          1:57 - Announcements
          4:10 - Community art
          8:35 - Explaining the requirements to vote in the recent PvP Poll
          10:30 - Despite feedback, the rewards failed the poll. What can be done going forward?
          14:00 - Could the arena and rewards come out separately?
          16:25 - The high barrier to entry for PvP
          20:34 - Restricted Polls
          24:18 - How is the Wilderness rework going?
          27:38 - Can we buff Thammarons Sceptre?
          30:07 - Removing PvP Worlds
          34:32 - New Wilderness bosses that are not multi-combat
          36:20 - Can we remove the number of players required for a High-Stakes LMS game to start?
          37:49 - Will we get to see another DMM along with the re-run of the finale?
          40:34 - Expanding places that can unlock Wilderness weapons
          47:40 - Do you think we will ever freely bring items into the Wilderness and not lose them at death?
          56:11 - Can we have more gaps/fewer obstacles in towns?
          58:25 - Removing the dialogue options you added to NPC Contacting the Dark Mage
          1:00:45 - Could twisted tales include favour certificates that apply to any house?
          1:02:35 - Improving shooting stars
          1:04:06 - When will end-game Mainscapers get more content besides Raids 3?
          1:07:37 - When will small rewards for Raids 3 be polled?
          1:08:33 - How does Nex drop chance work?
          1:10:25 - How can we incorporate magic spells as a way to kill bosses?
          1:12:29 - Could we see some additional T65 weapons in the future?
          1:14:48 - Possible higher-level slayer monsters
          1:15:31 - Lower-tier item sinks

          Comment


          • #20
            Guardians of the Rift Lore Q&A with Mod Sarnie & Mod Ed! - April 7th



            3:25 - Community Art
            5:49 - Why is there no portal for Astral, Wrath or Soul runes in Temple of the Eye?
            6:56 - How can we breathe & walk around if the Temple of the Eye is located deep underwater?
            7:53 - Was the Temple of the Eye always under water, or did it sink at some point?
            8:43 - Can you summarize the changes to Runecrafting lore, namely from the Rune Mysteries Quest and Abyss-related content?
            13:01 - Can you tell us more about the Guardians and "Them" referenced in the Diary?
            13:52 - Considering the Stone of Jas is brought up in this quest - is this confirmation we're beginning the Elder God & Mahjarrat story line?
            16:53 - Can we see Guthix die once more? How about the Fist of Guthix minigame?
            19:42 - Was there a particular reason Saradomin had the Stone of Jas hidden underwater south off the coast of Morytania?
            20:48 - When exactly did Drakan get the stone in the timeline?
            21:34 - Is there a "Stone of Jas" related reason the Saradominists included altars to most of the runecrafting altars in the GotR temple?
            22:20 - Are there any plans to link the Order of Wizards quest line into a future Mage Arena quest?
            23:30 - Is the Dark Altar another elder artefact?
            25:38 - Why is the Dark Altar so unguarded after the events of The Ascent of Arceuus?
            26:41 - Are there going to be further story lines that are spun off from Temple of the Eye?
            27:50 - Is the The colour of Persten’s skin simply an oversight when designing her to look slightly different to hint that she wasn't who she appeared to be?
            28:38 - Was Mia Perseten our first direct interaction with Sliske? Since her name is an anagram for I am Serpent.
            33:30 - How were the entrances to the blood, cosmic, and death altars destroyed?
            35:02 - What is Mod Ed’s favourite piece of lore or storyline and why?
            36:52 - What did the team think of the Quest backport poll which was circulated a month ago? Was there much support for it?
            41:18 - Is there any specific part of Rs3 lore the OS team is looking to avoid repeating?
            42:21 - Will we ever see a major recurring villain in OldSchool?
            44:42 - Is there any desire to expand on the Tasakaal lore in the future
            46:17 - Will we ever get the Thieves guild questline from rs3 put into osrs?
            47:26 - Will we ever get a bit more Crandor lore?
            48:00 - Will we ever see more on the Red Axe storyline?
            49:35 - The Shayzien Crypts
            50:41 - Can you give us confirmation that the settlement of Auburnvale exists on Gielinor?
            52:38 - Is the Scar ever going to be expanded upon
            53:18 - What is the Zarosian symbol in the snowy area west of the Wintertodt?
            55:15 - The Lesser Gods of the Menaphite Pantheon
            58:05 - Zanaris on the moon
            58:47 - During Dragon Slayer II, who was Zorgoth referring to when he spoke to you?


            Comment


            • #21
              Giant's Foundry Mini Q&A & Easter Event Playthrough! - April 25th, 2022



              2:30 - How will Giants Foundry Work?
              10:30 - XP/hour information
              12:40 - What level player is this aimed at?
              13:42 - What are the setup and refinement phases like?
              15:01 - Giants Foundry as an alternative skilling method?
              16:15 - Are you taking measures to combat bar devaluation?
              16:55 - Will Giants Foundry be F2P?
              17:47 - Best Uses for Giants Foundry
              20:04 - GP/hour information
              20:55 - Will have a reward system similar to Tempoross and Guardians of the Rift?
              21:25 - Will the rewards be improved?
              33:22 - Easter Segment starts & Introductions
              35:17 - Welcome Mod Torrance!
              39:30 - Community Art
              42:41 - Easter Playthough Begins
              48:43 - Meeting Karim
              56:30 - The suspicious crate
              1:07:04 - Returning with the Report
              1:13:45 - Milking camels
              1:20:31 - An Ice Cream Machine
              1:33:45 - Return of Xi_plzPetDogz_xiX
              1:39:25 - Keeping the Eggs Cool
              1:55:50 - Quest Complete

              Comment


              • #22
                General Q&A & PvP Arena Rewards Discussion with Mods Ayiza, Kirby, Bruno & Tide! - May 5th, 2022



                4:10 - Community art
                8:35 - Explaining the requirements to vote in the recent PvP Poll
                10:30 - Despite feedback, the rewards failed the poll. What can be done going forward?
                14:00 - Could the arena and rewards come out separately?
                16:25 - The high barrier to entry for PvP
                20:34 - Restricted Polls
                24:18 - How is the Wilderness rework going?
                27:38 - Can we buff Thammarons Sceptre?
                30:07 - Removing PvP Worlds
                34:32 - New Wilderness bosses that are not multi-combat
                36:20 - Can we remove the number of players required for a High-Stakes LMS game to start?
                37:49 - Will we get to see another DMM along with the re-run of the finale?
                40:34 - Expanding places that can unlock Wilderness weapons
                47:40 - Do you think we will ever freely bring items into the Wilderness and not lose them at death?
                56:11 - Can we have more gaps/fewer obstacles in towns?
                59:25 - Removing the dialogue options you added to NPC Contacting the Dark Mage
                1:00:45 - Could twisted tales include favour certificates that apply to any house?
                1:02:35 - Improving shooting stars
                1:04:06 - When will end-game Mainscapers get more content besides Raids 3?
                1:07:37 - When will small rewards for Raids 3 be polled?
                1:08:33 - How does Nex drop chance work?
                1:10:25 - How can we incorporate magic spells as a way to kill bosses?
                1:12:29 - Could we see some additional T65 weapons in the future?
                1:14:48 - Possible higher-level slayer monsters
                1:15:31 - Lower-tier item sinks

                Comment


                • #23
                  Group Ironman Q&A and ToA rewards with Mods Light, Elena, Husky, Kieren & Arcane - May 13th, 2022



                  2:27 - Tombs of Amascut rewards
                  8:00 - ToA rewards questions
                  13:25 - GIM Blog Summary
                  14:34 - Devs' opinion on the Group Boss Bash
                  19:33 - How will the raffle tickets affect your chance of winning?
                  21:20 - Plans to implement the raffle system for other types of accounts
                  23:21 - Will there be F2P bosses added to the Group Boss Bash?
                  24:28 - Will there be a penalty for GIM who join a team just to win the raffle and then leave the team?
                  25:37 - Plans to stop cheating accounts/bots from winning the raffle
                  26:20 - Can the raffle be broken down by team size?
                  27:50 - GIM tradeable untradeables
                  33:50 - Raising GIM group numbers & player cap for Unranked GIM
                  35:10 - Allowing regular ironmen to join unranked GIM groups
                  39:34 - Do you plan on allowing GIM to convert to regular ironmen?
                  40:29 - Can players expect to see partner Slayer return?
                  44:49 - When can GIM display their prestige status on HiScores?
                  45:57 - Can we get group boss HiScores?
                  47:30 - Are incorrect group sizes going to be fixed on HiScores?
                  48:14 - Do Unranked GIM accounts appear individually on the main HiScores?
                  48:57 - Unranked GIM icons
                  50:14 - Differences between Unranked GIM and main accounts
                  53:06 - How do groups deal with items when becoming unranked?
                  53:20 - Have you considered reworking group storage to protect groups from having items stolen?
                  55:03 - Should we make more solo bosses available to unranked GIM?
                  56:39 - Restrictions on how often unranked GIMs can join other teams
                  57:32 - Player Owned Houses for GIM

                  Comment


                  • #24
                    Mobile UI Q&A with Mods Lenny, Nin, Tide & Light! - May 27th, 2022



                    2:21 - Overview of the Mobile UI changes
                    8:56 - Popout Panel & its functionality
                    11:32 - Helper features
                    12:57 - Will players need to keep pressing "expand" to see both icon columns?
                    13:21 - Changes being made to the chat
                    14:45 - Can unused buttons be hidden completely?
                    16:28 - Are these changes going to be optional or toggleable?
                    20:02 - Why are we looking to make these changes?
                    22:09 - Will these changes be polled?
                    24:31 - Mobile portrait mode
                    26:57 - Plugins for the mobile app
                    28:09 - QoL changes for mobile (Ground item markers, idle notifier)
                    31:02 - When are these changes going live?
                    33:43 - Long press timer
                    35:03 - F-key support for mobile
                    36:13 - Do the mobile UI changes affect battery life at all?
                    37:37 - Will the new UI be usable or switchable for left-handed players?
                    38:37 - Will you consider porting the new look of the chat button/side panel stones to PC/Desktop?
                    39:44 - Deviating from the "classic" feel of the OSRS UI
                    43:39 - Which activities do you see the new mobile UI excelling in?
                    44:52 - Can we make it easier to right-click on mobile?
                    46:29 - Resizable UI elements
                    47:33 - Have we considered changing the auto-logout timer?
                    51:46 - Plans on allowing iOS users to lock their phone and stay logged in?
                    52:53 - When can we expect new features for the Steam client?
                    54:19 - Community Art
                    58:09 - RuneScape Kingdoms trailer

                    Comment


                    • #25
                      Giants' Foundry Q&A with Mods Sarnie, Dylan and Oasis! - June 9th, 2022



                      3:20 - What is the real explanation/lore for where the smithing gear came from?
                      4:29 - Could you add post-quest dialogue for Kovac?
                      5:31 - New questlines for giants
                      8:15 - Pet when?
                      9:37 - How do you calculate alloy quality?
                      10:34 - Will future quest rewards benefit Giants' Foundry?
                      11:45 - Could we store bars in the crucible and select an alloy ratio?
                      13:04 - Memorable bugs/bloopers during production
                      15:02 - Toning the colours of the HUD down
                      16:22 - What level do you need to use different bars?
                      17:30 - Are the commissions we get purely random?
                      18:03 - Can we make the UI smaller in fixed mode?
                      20:07 - Could we get a better indication of when states are changing?
                      21:36 - Why is there a penalty for perfectly positioning the preform right before the sword transitions temperatures?
                      23:59 - Was there a point in development where there was more to the mould mechanic?
                      26:11 - Can we get rid of the animation at the end of smithing the sword?
                      27:09 - Upgrading moulds instead of adding new ones
                      28:17 - Scrapped bar bag reward
                      29:42 - Possible buffs to the smithing catalyst
                      30:29 - Buying back the Colossal Blade from Perdu
                      31:33 - Making the Colossal Blade feel more "colossal"
                      33:18 - Where is the Colossal Blade worth using?
                      35:15 - Reward point prices for moulds
                      36:54 - How the smithing outfit works within the minigame?
                      38:51 - Adding more rewards in the upcoming weeks?
                      41:26 - Ore packs scaling with mining level
                      42:53 - Could the Colossal Blade be made tradeable?
                      43:33 - Could you add the moulds to the collection log?
                      45:00 - Larger-scale smithing reworks
                      48:38 - Is the team reviewing the recycle mechanic?
                      51:04 - Do the devs consider a new method for skilling that is the best XP/hr?
                      55:20 - Using a "fill" option when filling the crucible?
                      55:47 - Community art
                      58:36 - RuneScape Kingdoms sneak peek & Outro
                      Last edited by Nataru; 08-12-2022, 07:59 AM.

                      Comment


                      • #26
                        General Q&A with Mods Ayiza, Sarnie, Kieren, Bruno and Tide! - June 16th, 2022



                        5:05 - Collection log hunting
                        6:33 - Plans to continue Slug Menace storyline
                        8:37 - Why did Jagex change the polling process?
                        12:09 - Future of restricted polls
                        15:54 - Fossil island expansion
                        16:50 - Linear dungeons
                        19:24 - Ancient crystal
                        20:38 - Hespori seeds
                        23:11 - Changing input options for Giants Foundry
                        25:00 - Clue scrolls for Giants Foundry
                        26:23 - Making crystal tools corruptible
                        28:19 - Why is the predator vs prey dynamic is good?
                        44:17 - OSRS in 5 years
                        46:40 - When can Ironmen become unranked GIM?
                        47:13 - Modifiers in the future of OSRS
                        49:53 - Can you make stuffed heads function like Boss Lair Jars?
                        50:58 - Can you allow Ironmen to post bulletin advertisements for PoH hosting?
                        51:52 - Expanding the lore of werewolves
                        52:45 - Birdhouse seed packs
                        56:35 - Quest porting
                        57:53 - Community art

                        Comment


                        • #27
                          General Q&A with Mods Ayiza, Kieren, Ash and Goblin! - June 23rd, 2022



                          8:26 - Abyssal Sire and Cerberus
                          10:28 - Mounted digsite pendant
                          12:24 - RuneLite-esque features on desktop
                          12:54 - How will further mobile app changes be managed
                          14:35 - Menu entry swapper plugin
                          16:00 - A central menu for KC/Timers etc
                          17:21 - Goal behind Wilderness boss rework
                          25:55 - Rev caves entrance moved again
                          28:10 - Wines of Zamorak
                          29:30 - Scope of the Wilderness boss rework
                          32:49 - Calquat patches
                          34:38 - NPC pathing added to thralls
                          36:38 - Abbysal Bracelets
                          38:33 - Extend logout timer
                          41:32 - Adding content to empty quest areas
                          46:57 - Corp drop system
                          50:15 - Corrupted Rat Boss in F2P
                          51:38 - Toggleable blood fury
                          52:58 - Shades of Mort'ton
                          55:10 - Clue scroll expansion

                          Comment


                          • #28
                            Round Table Talks with Mods Kieren, Elena, Mack, Roq, Light & Bruno! - June 30th, 2022



                            3:45 - Wise Old Man Artwork by Volkaban
                            5:10 - Tombs of Amascut Sneak Peeks
                            12:54 - 3rd Party Clients
                            18:05 - DMM Rerun
                            27:35 - Other PvP
                            45:50 - Game Modes
                            53:55 - Leagues
                            57:20 - 2022 Pride Event

                            Comment


                            • #29
                              PvP Arena and General Q&A with Mods Sarnie, Goblin & Kirby! - July 7th, 2022



                              2:10 - Tombs of Amascut art peeks
                              6:42 - News on Wilderness Bosses
                              7:17 - I'm new to PvP, should I try the PvP Arena?
                              9:16 - Events/tournaments from creators & Jagex
                              11:48 - Queue pop up while adventuring
                              13:22 - Copy opponents gear in PvPA
                              14:22 - Bounty Hunter
                              15:04 - Noob friendly setups
                              18:21 - Stat limits for pures
                              21:42 - Prayer reorder
                              24:00 - Multiple presets
                              25:15 - 2v2 mode
                              27:07 - Easier notification for players who have not readied up
                              28:35 - PvP minigame based on skilling
                              31:22 - Is the team looking at polling a new way to introduce the PvP Arena rewards into the game?
                              32:51 - Have the team looked at new, improved PvP Arena rewards?
                              35:31 - Why invest time into content with no rewards?
                              36:50 - Will the failed cosmetic rewards be added in the future?
                              37:24 - Rewards that would be good for wilderness PvM/Skilling
                              39:42 - Wintertodt HP scaling
                              41:57 - Minigames using NH format
                              43:55 - Place holder untrimmed skill capes
                              45:43 - Nerfing Raids after ToA release
                              49:14 - F2P players selling members items
                              50:38 - QoL updates for run energy
                              52:52 - Coin Pouches
                              54:26 - Redwood Abyssal Lantern
                              56:13 - Options within Runepouch
                              57:07 - Hitbox atop of the pyramid
                              58:45 - 1 use potion to remove freeze/root
                              1:00:00 - Community Art

                              Comment


                              • #30
                                Activity Adviser & New Player Experience with Mods Light, Kieren, Daizong and Squid - July 21, 2022



                                2:24 - Clue Scroll sneak peek
                                4:25 - New Mod qestions with Mod Daizong
                                5:53 - Masori Armour
                                8:13 - Activity Advisor
                                14:00 - When can everyone use the Activity Advisor?
                                14:57 - Can you toggle the Activity Advisor off?
                                15:41 - Why is the Activity Advisor located where it is?
                                16:57 - Expanding the Activity Advisor into Skilling, Bossing, etc?
                                21:35 - Can you set your own goals?
                                23:43 - Can activitys be queued up?
                                24:45 - Can the Activity Advisor be customised per account type, 10hp or skiller as examples.
                                25:39 - Will there be a group option?
                                27:35 - Will the Activity Advisor differe in free to play?
                                28:00 - Will the Activity Adviser be linked to the existing Adventure Path interface/NPC?
                                30:40 - Activity Advisor Rewards
                                34:55 - Plans to revitalise free to play
                                40:44 - What considerations would we need to keep in mind if we made changes to free to play?
                                44:40 - What made you originally subsribe to OSRS?
                                47:04 - How to get feedback from players who don't interact on social media?
                                52:25 - New player retention
                                54:27 - New Players and Agility
                                59:50 - Announcements

                                Comment

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