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20 minutes of gameplay for The Elder Scrolls Online! From Quakecon
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I'm more interested in the character progression than I am in the combat. Latency is always going to hinder combat in MMOs. Not everyone has an uber-connection and developers have to hedge their bets when it comes to things like fighting. It looks a lot like FFXIV: ARR's global cooldown with bonuses for using complimentary skills in chains. It definitely looks like Elderscrolls though. I can't to have an MMO's worth of lore to explore.An army of donkeys led by a lion will always defeat and army of lions led by a donkey
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