I'm just wondering what the direction or goal is with the NPCs. Is it to create artificial difficulty, create population of the world or just annoy the shit out of people. (Maybe all of the above) This is not meant to be a bash or anything just an open discussion to figure it out.
As it stands now whatever the last adjustment was made it impossible to even really do anything other than avoid them or wherever they are. I used to be able to actually go in with some decent armor, 200 HP and a high level dino and have a chance fighting them. My latest experience resulted in one level 40 taking me out in full flak in 2 hits. From my experience they cannot be outrun on foot and even some dinos. They can snipe you with fire or bolas from almost epic render distance as well.
I'm fine with them being impossible to kill if they are more sparse on the map and actually avoidable but right now you can't go anywhere, they outnumber dinos 3:1 at least and it makes it very difficult to accomplish anything. With that being said, there is no "fun" or even "difficult" value that comes out of impossible to kill, 1-2 shot deadly enemies. They are a nuisance and nothing more than that.
My personal preference would be (if possible, I don't know the settings that the mod offers) to:
1. Remove the status effect NPCs or thin them out, the bolas and slingshot snipes are just ridiculous aimbot bullshit.
2. Balance the difficulty around the fact that you should be able to kill them without cheesing if you're high level and decently geared, Reduce drop probability or remove all together if needed to balance this.
3. Thin the herd, I get it that you want to add to the "emptiness" but there's literally an invasion going on as it stands now.
Disenchantment Epyon CarNage64
As it stands now whatever the last adjustment was made it impossible to even really do anything other than avoid them or wherever they are. I used to be able to actually go in with some decent armor, 200 HP and a high level dino and have a chance fighting them. My latest experience resulted in one level 40 taking me out in full flak in 2 hits. From my experience they cannot be outrun on foot and even some dinos. They can snipe you with fire or bolas from almost epic render distance as well.
I'm fine with them being impossible to kill if they are more sparse on the map and actually avoidable but right now you can't go anywhere, they outnumber dinos 3:1 at least and it makes it very difficult to accomplish anything. With that being said, there is no "fun" or even "difficult" value that comes out of impossible to kill, 1-2 shot deadly enemies. They are a nuisance and nothing more than that.
My personal preference would be (if possible, I don't know the settings that the mod offers) to:
1. Remove the status effect NPCs or thin them out, the bolas and slingshot snipes are just ridiculous aimbot bullshit.
2. Balance the difficulty around the fact that you should be able to kill them without cheesing if you're high level and decently geared, Reduce drop probability or remove all together if needed to balance this.
3. Thin the herd, I get it that you want to add to the "emptiness" but there's literally an invasion going on as it stands now.
Disenchantment Epyon CarNage64
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