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Ragnarok: SW Desert Update 10/11 Patch Notes

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  • Ragnarok: SW Desert Update 10/11 Patch Notes

    Ragnarok: SW Desert Update 10/11 Patch Notes

    Ragnarok Southwest Desert (Part 1/3):
    We're excited to be releasing the first installment of the Ragnarok desert!
    The desert will be released in three sections that will open up for the players
    as each section is complete. This will be the least dangerous section of the desert
    Ability to place tree platforms on some desert rocks
    oil/water veins
    Explorable canyons
    dense metal and obsidian locations
    Flat building plateaus
    New vista locations
    3 caves (2 building caves)

    - Increased chance of Spinos spawning
    - Decreased total Coel amount in the ocean
    - Moved Leeds away from the coast/coastal inlets
    - (Should now spawn farther out in the ocean)
    - New Giga Spawn added in the Southwest region (Near Green Obelisk)
    - Increased chance of Therizino spawns
    - Wyverns added into Purple Crystal Wyvern Den off the coast
    - (This will help eggs show up more frequently as well)
    - Desert Spawns readjusted and ready for new section of map

    Over 300 + Bug Fixes:
    (This includes but not limited to)
    - Fixed tall grass in swamp (lowered to not be 3 foundations high)
    - Fixed mesh hole exploits
    - Fixed many player stuck points
    - Fixed floating foliage
    - Fixed mesh collision
    - Fixed water now working in rivers
    - Fixed player/dino teleport issues
    - Fixed some dinosaur spawn issues
    - Fixed boss fight exploits
    - Fixed Dungeon exploits
    - Fixed unreachable resources
    - Fixed unobtainable supply drops
    - Fixed Proxy issues
    - Fixed Volume issues