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Dev Diaries: How we Shaped Pearl

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  • Dev Diaries: How we Shaped Pearl

    Talking about the new map coming.

    Gameplay first with lore second to none. Explore how the VALORANT maps and narrative team shaped the language of our newest map, Pearl, and introduced the world to Omega Earth.

    Level Designer: Joe Lansford
    Environment Artist: Brandon Martynowicz
    Narrative Lead: Joe Killeen
    Environment Artist:Joshua Haun
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