Kinda agree with him. Stuff like Diablo 1 has a charm to it still and is a nice slow pace. David Brevik, the creator of Diablo, isn't a fan of how fast-paced modern ARPGs have become. He thinks slower progression, like in Diablo II, makes the journey more rewarding. Rushing to endgame, in both ARPGs and MMOs, takes away from the experience.
Source:
“I don’t find that as kind of personal and realistic as like Diablo 2. The pacing on Diablo 2, I think is great,” he explained. “That’s one of the reasons it’s endured. I just don’t find killing screen-fulls of things instantly and mowing stuff down and walking around the level and killing everything, very enticing. I just don’t feel like that is a cool experience. I find it kind of silly.”