Lore
The League of Legends, in its 21 years of existence, never had its mandate of keeping the peace between Valoran’s city-states put to a serious test. All of the political disagreements that the city-states could muster had been resolved securely on the Fields of Justice. Never before was the League forced to intervene in any dispute.
That is, until Kalamanda.
The conflict between Demacia and Noxus in Kalamanda, a village nestled within the Great Barrier’s Odyn Valley, would provoke the League’s first show of force. It all began when a treasure trove of natural resources was discovered there. The city-states flocked in, each hoping to secure the lion’s share of that treasure for itself. Enormous profits were turned from mining the vast crystal deposits, and with the added strikes of enchantable gold and rare gems, the city-states thrived from their newfound riches.
This time of prosperity was short-lived, as the temptation to seize full control of the mines proved too difficult for the city-states to resist. In a period of months, Kalamanda was transformed from a sleepy mountain village to a stage for open war between two ancient and powerful foes. Demacia and Noxus came to blows for control of the village, triggered by the assassination of Noxus’ longtime leader, General Boram Darkwill.
The battle raged on despite severe warnings, and the League was forced to resort to a terrifying show of power. A temporal stasis field was summoned over the entire village, trapping inhabitants and combatants alike. Time magic on such a scale had not been seen since the Rune Wars. None of Valoran’s city-states had the slightest inkling that the League preserved such secrets, let alone possessed the will to use them.
While removing the trapped people from the village, the League found that the use of such powerful magic had rendered Kalamanda completely uninhabitable. After the stasis field was removed, Kalamanda was transformed into the newest Field of Justice, the “Crystal Scar”. It stands as a chilling reminder of the destructive consequences of magic to Runeterra, and the lengths to which the League will go in order to enforce the peace in Valoran.

Gameplay
League of Legends: Dominion is a new game mode that introduces the Crystal Scar, a new map featuring capture-and-hold style gameplay to the League of Legends experience. Dominion games are fast-paced battles around 20 minutes in length that emphasize immediate action and frantic, non-stop combat.
On the Crystal Scar, two teams of five players battle it out over control of five capture points in an effort to destroy the opposing team’s Nexus. Gameplay is designed to be fluid, with both teams constantly seizing the advantage from one another. Special care has been taken to ensure that all of your favorite champions are viable and fun to play in this new game mode.
The League of Legends, in its 21 years of existence, never had its mandate of keeping the peace between Valoran’s city-states put to a serious test. All of the political disagreements that the city-states could muster had been resolved securely on the Fields of Justice. Never before was the League forced to intervene in any dispute.
That is, until Kalamanda.
The conflict between Demacia and Noxus in Kalamanda, a village nestled within the Great Barrier’s Odyn Valley, would provoke the League’s first show of force. It all began when a treasure trove of natural resources was discovered there. The city-states flocked in, each hoping to secure the lion’s share of that treasure for itself. Enormous profits were turned from mining the vast crystal deposits, and with the added strikes of enchantable gold and rare gems, the city-states thrived from their newfound riches.
This time of prosperity was short-lived, as the temptation to seize full control of the mines proved too difficult for the city-states to resist. In a period of months, Kalamanda was transformed from a sleepy mountain village to a stage for open war between two ancient and powerful foes. Demacia and Noxus came to blows for control of the village, triggered by the assassination of Noxus’ longtime leader, General Boram Darkwill.
The battle raged on despite severe warnings, and the League was forced to resort to a terrifying show of power. A temporal stasis field was summoned over the entire village, trapping inhabitants and combatants alike. Time magic on such a scale had not been seen since the Rune Wars. None of Valoran’s city-states had the slightest inkling that the League preserved such secrets, let alone possessed the will to use them.
While removing the trapped people from the village, the League found that the use of such powerful magic had rendered Kalamanda completely uninhabitable. After the stasis field was removed, Kalamanda was transformed into the newest Field of Justice, the “Crystal Scar”. It stands as a chilling reminder of the destructive consequences of magic to Runeterra, and the lengths to which the League will go in order to enforce the peace in Valoran.

Gameplay
League of Legends: Dominion is a new game mode that introduces the Crystal Scar, a new map featuring capture-and-hold style gameplay to the League of Legends experience. Dominion games are fast-paced battles around 20 minutes in length that emphasize immediate action and frantic, non-stop combat.
On the Crystal Scar, two teams of five players battle it out over control of five capture points in an effort to destroy the opposing team’s Nexus. Gameplay is designed to be fluid, with both teams constantly seizing the advantage from one another. Special care has been taken to ensure that all of your favorite champions are viable and fun to play in this new game mode.

