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.: Final Fantasy VIII Speedrun Guide :.

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  • .: Final Fantasy VIII Speedrun Guide :.

    Hello mates, my name is Luzbelheim and I will give you this guide with the aim to encourage you to play and speedrun this game.

    Final Fantasy VIII

    - Quetzal: Card, Card-Mod, HP-J.
    - Shiva: I-Mag, Boost, Str-J.
    - Ifrit: Str+20%, HP-J, Str+40%, Ammo-RF (lvl10).
    - Siren: L-Mag, Tool-RF.
    - Diablos: Time Mag-RF, Enc-Half, Enc-None, ST Mag-RF, Darkisde, HP+20%.
    - Pandemona: Initiative, Spd-J, Str+20%.
    - Cerberus: Spd-J.

    Ifrit: 1068 Hp.
    Anacondaur: 1200 Hp.
    Elvoret: 2100-2600 Hp.
    Granaldo: 1500/260 Hp.

    Tests:

    1. Y N Y Y Y N N Y N N.
    2. Y N Y Y Y N Y Y N N.
    3. N N Y N Y Y Y N Y N.
    4. N Y Y Y N N Y Y N N.


    <-> = Switch


    - Disc 1 -

    < Ifrit >

    - Open menu, Camera Movement to 0%, Battle speed, Battle message, Field message -> fast.
    - Cards, panel Front Gate and Cavern.
    - Junction:
    - Quistis: Quetzal / Magic, Draw and Item.
    - Squall: Shiva / Magic, Draw and Item.

    - Quetzal: Card / Shiva: I Mag-RF.
    - Thunder from Bats and Squall yellow in Ifrit, Quistis too if it’s possible.

    < Fish Fins >

    - Remove Shiva and give Ifrit to Squall, Shiva to Quistis.
    - Potion to Squall and go to Fish Fins (need 4)

    < Elvoret >

    - Panel – Bed and change.
    - Balamb, in the ship last option.
    - Dollet: Quistis <-> Zell, I-Mag-RF - Fish Fin on Squall (80 Water), auto Atk.
    - Quetzal: Card Mod / Shiva: Boost / Ifrit: Str+20%.


    < Granaldo >

    - Rent car.
    - Waiting Cid, Junction:
    - Give Siren to Zell, GF and Item, battle-elixir in p.1, Zell <-> Quistis.
    - Shiva: Str-J / Siren: L Mag-RF.
    - Granaldo: Shiva and Limit Break Squall.

    < Diablos >

    - Zell <-> Squall, Quistis <-> Selphie.
    - I Mag-RF - Wizard Stone to Zell (Blizzagas), auto Atk Zell.
    - Limit Break Zell:

    - Right, Left
    - Repeat until 400 damage left: - Down, Circle, Up, Circle / Up, Down / Down, Circle, Up, Circle / L1 R1 L1 R1
    - When "down,circle,up,circle" do less than 400 dmg: - Right, Left / Circle, Cross / L1, R1, L1, R1


    < Quistis Card / Zell Card >

    - Cafeteria (guy in the back) / Zell’s mom.

    < Laguna Dream 1 >

    - Up and right, hotel second option.

    < Rinoa Skip >

    - Third opción.

    < Gerogero >

    - First code you can put all three.
    - Menu:
    - Diablos: Time Mag-RF / Siren: Tool-RF
    - Magic: Water Zell - Squall / Blizzaga Zell - Selphie.
    - Junction:
    - Squall: Ifrit / Item
    - Selphie: Quetzal, Shiva, Siren and Diablos / Magic and Item.
    - Heal Squall with potions.
    - Gerogero:
    - Blizzaga Selphie and attack Zell.
    - Elixir.

    - Party Rinoa, Squall, Selphie.
    - Right station, right, down stairs.
    - After the fight:
    - Quetzal and Ifrit: HP-J
    - Card Mod: Ifrit, Diablos, Quistis and Zell.
    - Arrange items.
    - Item: Hyper Wrist (Str+60%) – Shiva and Ifrit.
    - Ability:
    - Squall: Str+20%, Str+60%
    - Selphie: Str+60%.
    - Shop:
    - Sell: 3 Elem Atk.
    - Buy: 11 Potions, 11 Tent, 21 Normal Ammo and 41 Shotgun Ammo.
    - Second option two times drunk guy.
    - Leave the city (right and down), second option two times.
    - Map, follow the road.

    < Laguna Dream 2 >

    - Junction auto Atk Kiros.
    - Right, up and up.

    < Iguions >

    - Talk to Zell, Selphie, Quistis, Rinoa.
    - Party Irvine, Squall, Selphie, Selphie <-> Irvine.
    - Map:
    - Diablos: Enc-Half
    - L Mag-RF - Tent (100 Curaga) to Squall and Irvine.
    - Time Mag-RF - Samantha Soul (60 Triple) to Squall, Zell and Irvine
    - Black Hole to Squall and Irvine (100).
    - Magic and All Zell - Irvine and Zell - Squall.
    - Junction auto Atk Irvine, Squall.
    - Iguions: Attack.

    < End of Disc 1 >

    - Left (up), Up (up), Right and Down three times, Right and Up.



    - Disc 2 -

    < Biggs/Wedge >

    - Junction Quetzal, Shiva and Diablos, auto Atk and Item and Enc-Half.
    - Ifrit: Str+40% / Diablos: Enc-None.
    - Last option Kiros.

    - Prison, talk to Quistis and up stairs.
    - Zell <-> Squall, Selphie <-> Irvine.
    - Ifrit to Selphie, auto Atk and Item, Str+20% and Str+60%.

    < GIM52A >

    - Moombas right to left 4 - 5 - 12, party Rinoa, Squall, Zell.
    - With Squall, Rinoa <-> Selphie, Selphie <-> Zell.
    - Límit Break Rinoa.

    < BGH251F2 >

    - Party Irvine, Squall, Quistis, second option.
    - Base, third option.
    - Down stairs, talk, go back, up door, first option.
    - Fight and look panel.
    - Panel EDEA, target, error, upload.
    - Límit Break Rinoa and Selphie (3 spells).

    < Oilboyles >

    - Squall <-> Selphie, Rinoa <-> Irvine, auto Atk Squall and Item, Magic, Draw.
    - Training zone, go back, library (second option, remedy), infirmary (second option).
    - Limit Irvine (shotgun).

    < NORG >

    - Squall <-> Zell x2, Zell <-> Irvine x2.
    - Limit Irvine (normal), Squall.

    < BGH251F2 >

    - Last option, panel, library.
    - Limit Irvine (shotgun).
    - Limit Squall or Irvine.

    < Fujin/Raijin >

    - Quad second option, Zell-Sax, Irvine-Electric Guitar, Selphie-Piano and Quistis-Bass Guitar.
    - Party Zell, Squall, Irvine.
    - Balamb, Ifrit to Irvine, Item.
    - Ability:
    - Squall: Enc-None.
    - Irvine: Str+20%/Str+60%
    - Diablos: ST mag-rf.
    - Elixir on Squall, talk to soldier.
    - Hotel screen, go back, then hotel x9.
    - Limit Irvine (shotgun), draw Pandemona.

    < Cerberus >

    - Party Zell, Squall, Selphie.
    - Trabia, left and draw Aura, same party, orders: 4, 5, 8, 1.
    - Party Irvine, Squall, Selphie, Squall <-> Zell, quad.
    - Front Gate, second option, Squall <-> Zell.
    - Junction Pandemona to Squall, auto Atk, elixir Squall.
    - Pandemona: Initiative / Diablos: Darkside.
    - Limit Irvine (shotgun), option 3, 2.
    - Party Rinoa, Squall, Irvine, right, right, stairs, left, right door (key), down stairs, down and left, left door, ice, right (key), back and down, down and up stairs.
    - Limit Irvine (normal).
    - Junction Cerberus to Squall and learn SPD-J.

    < End of Disc 2 >

    - Left, left (key), go back and up stairs and left.
    - Limit Irvine (normal), Rinoa <-> Squall x2.
    - Limit Squall,
    - Limit Irvine (normal).



    - Disc 3 -

    < Ruby Dragon >

    - Party Zell, Squall, Selphie, Zell <-> Irvine, edea’s house.
    - Infirmary, Squall, Zell, Quistis, minigame dragón, second option.
    - Ifrit to Kiros, auto Atk and Item, Str+40%/60%.
    - Limit Kiros.

    < Abadon >

    - Party Zell, Squall, Selphie, Edea’s house.
    - Map, White ship.
    - Infirmary, Edea, party Zell, Squall, Selphie, desert.
    - Elixir Abadon.

    < Laguna Dream 5 >

    - Party Squall, Zell, Quistis, right soldier, door, moomba, panel, moomba.
    - Junction: Ifrit-Kiros, auto Atk, Str+40%/60%.
    - Ability: Laguna-Initiative, autoAtk.
    - Take the magazine.

    < Lunatic Pandora >

    - Rent car.
    - Map to Lunar’s gate.
    - Party Rinoa, Squall, Selphie.
    - Party Edea, Zell, Irvine, Zell <-> Squall.
    - Talk to Ondine, Card Mod all, arrange objects.
    - Right, right, first shop:
    - Sell: 8 Mega-Potion, Weapons Mon 1st.
    - Buy: 3 Amnesia Greens, 2 HP-J, 3 Str-J, 2 Spr-J.
    - Second shop:
    - Buy: 11 Hi-Potion, 99 Soft, 21 Tent, 21 Fire Ammo.
    - Last shop two times (rosetta).
    - Back, back, up stairs, arrange Items.
    - Item:
    - Amnesia Green: Quetzal (Mag-J), Diablos (Mag-J), Cerberus (Hit-J).
    - HP-J: Shiva, Diablos.
    - Str-J: Quetzal, Siren, Diablos.
    - Spr-J: Diablos, Cerberus.
    - Rosetta: Pandemona.
    - Hyper Wrist: Diablos.
    - Zell <-> Squall.
    - Ability:
    - Tool-RF: Steel Pipe, Force Armlet.
    - ST Mag-RF: Soft > Irvine, Zell, Squall.
    M-Stone Piece > Squall, Irvine (5).
    Wizard Stone > Squall, Irvine (5).
    - Time Mag-RF: Lightweight > All.
    Wizard Stone > Squall, Irvine (5).
    M-Stone Piece > Squall, Irvine (5).
    Black Hole > All.
    - L Mag-RF: Tent > Zell, Selphie.
    Zombie Powder > All (20).
    M-Stone Piece > Irvine.
    - G.F:
    - Cerberus: Full - Pandemona: Spd-J
    - Diablos: HP+20% - Siren: Full
    - Ifrit: Ammo-RF - Shiva: Full
    - Quetzal: Full

    - Magic-Exchange Aura Squall->Selphie (2).
    - Junction:
    - Irvine: Remove Ifrit.
    - Squall: Ifrit, Cerberus, Pandemona / auto Atk, Str+20/40/60 Initiative.
    - Irvine: Diablos / Item, Str+60 Enc-None.
    - Zell: Shiva / Item.
    - Selphie: Quetzal / Magic, Draw, Item.
    - Rinoa: Siren / Item.

    - Hi-Potion Squall, Zell, Selphie.
    - Battle, p.1 Aura Stone, Hero, Megaelixir.
    - Battle Speed at 75%
    - Left elevator.

    < Propagators >

    - Rinoa, Elleone, Rinoa, up staris.
    - In the Ragnarok, down stairs (purple) door and left (purple), left (green) right, right and down, right door (green), down, door (red), left, down (red), down (yellow), up and left door (yellow).

    < End of Disc 3 >

    - Left two times, elevator.
    - Before go to Rinoa, Zell <-> Irvine.
    - Before Edea’s house, party Rinoa, Squall, Irvine, Zell <-> Irvine.
    - After Edea’s house, party Squall, Irvine, Selphie.
    - Ammo-RF: Chef's Knife, Running Fite.
    - Junction:
    - Squall: Remove Pandemona.
    - Irvine: Pandemona / Initiative.
    - Esthar: Up, up and right.
    - Options: Laguna-1, Odine-2, Laguna-1.
    - Limit Irvine (Fire).
    - Limit Irvine (AP).
    - Limit Irvine (Demolition).




    - Disc 4 -

    < Sorceresses >

    - Limit Irvine (AP).
    - Junction:
    - Irvine: Auto Atk, Darkside.
    - Squall: Auto Atk.
    - Arrange Items, use megaelixir and Str Up on Squall.
    - Pandemona: Str+20%.
    - Ammo-RF: Laser Cannon.

    < Ultimecia Start >

    - Draw Triple, party Irvine, Squall, Quistis.
    - Quistis <-> Squall x2, Quistis <-> Irvine x2.
    - Kill Quistis, attack x7, unlock Limit Break.
    - Limit Irvine (Fire), unlock Item.
    - Heal all and use Rocket Engine on Pandemona.
    - Ability: Irvine HP+20%, Str+20% (initiative), Spd+40% (Enc-None).
    - Battle Speed 50%.

    < Ultimecia End >

    - Ultimecia:
    - Aura Stone Irvine, Hero Irvine.
    - Límite Irvine (Demolition).
    - Griever:
    - Limit Irvine (Demolition).
    - Ultimecia/Griever:
    - Limit Irvine (Pulse)
    - Ultimecia Real Form:
    - Limit Irvine (AP).



    by Luzbelheim.

  • #2
    Nice Luzbelheim! this game deserves more love!
    Thanks for the guide

    Comment


    • #3
      Thanks for posting I enjoy FF8 so I may see how this works out for me.

      Comment


      • #4
        Great notes, thanks for sharing sir!

        Comment


        • #5
          Officially added in the wiki:

          Comment


          • #6
            Love the guide doing great with it!! Be prepared to have to re due your run in the future =P. BTW this is Ksfull89 on Twitch

            Comment


            • #7
              What's up Ibelieve/Ksfull89 welcome to the forum, glad you are reading the guides!
              Todd C.
              Twitch.Tv/TheonecalledTodd

              My personal bests (PB Tracker)

              Comment

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