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WOD Brewmaster Monk Changes.

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  • WOD Brewmaster Monk Changes.

    WILL UPDATE AS NEW INFO COMES OUT


    New abilities in WoD

    "Draenor Perks"
    • Gained automatically, one per level, while leveling 90-100.
    • Elusive Brew now increases dodge chance by an additional 5%.
    • Your Breath of Fire spell now always applies its damage over time effect to the target.
    • Guard now has 2 charges.
    • Stamina bonus of Stance of the Sturdy Ox increased by 20%.
    • Dizziying Haze no longer has an energy cost.
    • Roll now travels the same distance in 25% less time.
    • The cooldown of Transcendence is lowered by 35 sec, and Transcendence: Transfer is now instant cast.
    • Damage of Keg Smash increased by 20%.
    • Damage of Blackout Kick increased by 20%.



    Level 100 Talent Choices
    • Soul Dance: Passive. 30% of your normal Stagger amount works against magic damage.
    • Chi Explosion: Replaces Blackout Kick. Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed. 1 Chi, 40 yd range, Instant.
    • 1+ Chi: Deals Nature damage to an enemy equal to XXXX plus XXXX per Chi consumed.
    • 2+ Chi: You also gain Shuffle for 2 sec plus 2 sec per Chi consumed.
    • 3+ Chi: Also purifies all of your Staggered damage.
    • 4 Chi: Also damages all enemies within 8 yards of the target.
    • Chi Serenity: For 10 seconds, all Chi consumptions are instantly refilled. Instant. 1.5 min cooldown.




    New Glyphs
    • Expel Harm: Expel Harm's energy cost is reduced by XXXX while your health is below 35%.
    • Keg Smash: Increases the range on Keg Smash by XXXX yards.
    • Victory Roll: You gain XXXX charges of Roll or Chi Torpedo whenever you kill a target that grants experience or honor.
    • Freedom Roll: Your Roll, Chi Torpedo, and Flying Serpent Kick abilities dispel all snares affecting you when used.




    Other new abilities
    • Surging Mist: Now available to Brewmasters. Costs 30 Energy. 1.5 second cast. Does not generate Chi. No cooldown.
    • Brewmasters can now cast the 5% Crit buff.




    Readiness-affected Cooldowns

    • Guard
    • Fortifying Brew
    • Zen Meditation
    • Transcendence.




    Changes

    Removed abilities (GONE)
    • Clash
    • Avert Harm
    • Power Guard (was a proc that gave +15% bonus to next Guard after Tiger Palm)
    • Grapple (aka Monk Disarm)
    • Disable (aka Monk Hamstring)
    • Healing Sphere (the manual ground-targeted ability)
    • Fierce Tiger Stance (Brewmasters are now always, automatically in Ox Stance)
    • Black Ox Statue no longer places absorbs on raid members.



    Changed abilities

    • Spear Hand Strike no longer Silences the target if they’re facing the Monk.
    • Ring of Peace no longer Silences or Disarms enemies. It now incapacitates targets in the area for 3 seconds, or until the target takes damage.
    • Transcendence no longer costs Energy.
    • Touch of Death is now usable on targets that have 10% or less health remaining, or have less current health than your maximum health. It still causes damage equal to your maximum Health.
    • Black Ox Statue now passively pulses a minor amount of threat to all enemies within 30 yards (baseline effect, does not require a glyph).



    Changes to Active Mitigation
    • Weakened Blows debuff removed. All enemies now passively do less damage.



    Talent changes
    • Dampen Harm now triggers on damage >= 15% of your total Health.




    Gift of the Ox (healing spheres) & Multistrike
    • Multistrike is a new stat. All your attacks & heals have a chance to happen again for 30% of the original attack/heal.
    • Tiger Strikes modified — Monks now always have a chance on autoattack to gain temporary Multistrike.
    • Gift of the Ox now only triggers from autoattack Multistrikes.
    • You no longer use up all your spheres by touching them while damaged. Only enough spheres to heal you (without overhealing) will be consumed.




    Vengeance changes
    • Vengeance has been removed.
    • Tanks now have a new ability, Resolve, which passively triggers whenever you take damage.
    • Resolve: Increases your healing and absorption done to yourself, based on Stamina and damage taken (before avoidance and mitigation) in the last 10 seconds.




    Tank Stats (Mastery, etc) & Tank DPS

    • Bonus Armor is the new Tank stat. It only works for Tank specs and counts against item budget, meaning items with Bonus Armor are nerfed in Windwalker or Mistweaver spec.
    • Baseline Tank damage has been increased so that even without Vengeance, a Tank playing well will do about 75% of the DPS of a 'real' DPS.
    • Brewmasters no longer have a 15% damage penalty.
    • Mastery: Elusive Brawler now also passively increases Attack Power by 8% (percentage increased by Mastery), in addition to boosting your Stagger amount.
    • Bonus Armor also grants an equal amount of Attack Power for all Tank specs.




    Other stats
    • There is only one gear type for Monks now — Leather. (plus accessory slots) It will provide Agility for Brewmaster/Windwalker, and Intellect for Mistweaver.
    • Accessories (Cloak, Neck, Rings, Trinkets) will have role-specific stats (Bonus Armor, Spirit), so you will need different sets of accessories for each spec.
    • Hit & Expertise removed. Brewmasters are now automatically Miss, Dodge, and Parry-capped vs. targets up to 3 levels higher (including Bosses).
    • Agility no longer increases Crit chance.
    • Base Crit chance is now 5% for all classes and all Crit bonuses affect melee, range, and spells equally.
    • New passive: Critical Strikes. Increases chance to critically strike by 10%.
    • The amount of Dodge gained per point of Agility has been reduced by 25%.



    Other Changes
    • Stance of the Fierce Tiger no longer increases damage dealt.
    • Tiger Strikes is now available to all Monk specializations, and has a chance to trigger on successful auto attacks and their Multistrikes. It has an 8% chance to trigger while using a two-handed weapon, and a 5% chance to trigger while dual wielding.
    • When triggered, Tiger Strikes now grants a 25% increase to Multistrike for 8 seconds instead of a 50% increase to attack speed and double attacks for 4 attacks.


    For Brewmasters, Gift of the Ox has been modified to allow it to scale defensively with the new Multistrike stat. The Black Ox Statue has been modified to aid Monks in establishing aggro on new enemies instead of shielding allies. We also removed the Misfire effect, as it did not live up to its original idea, and was unnecessary.
    • Black Ox Statue no longer casts Guard on allies and now has a 10-second cooldown (down from 30 seconds). Black Ox Statue now passively attracts the attention of all enemies within 30 yards, causing a minor amount of threat each second.
    • Dizzying Haze no longer causes the target's melee attacks to sometimes misfire.
    Last edited by Roymishima; 05-25-2014, 01:20 PM.
    Toons
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