Pretty neat they're still finding stuff with the N64 to this day.
source:
Banjo-Kazooie’s fabled Stop N Swop feature has finally been managed on original N64 hardware | VGC (videogameschronicle.com)
Developer Rare based the idea around a quirk in the Nintendo 64’s hardware, in which any time the console was turned off it still retained the contents of its memory for a number of seconds.
The idea was that players would reach a point in a Rare game then turn the console off, quickly swap the game out for a different Rare game then turn the console back on. If performed correctly, the stored memory would be detected by the second cartridge and would unlock new content.
Stop N Swop was ultimately abandoned but players continued to spread rumours about it, mainly because a menu called Stop N Swop appeared when players collected a special egg after completing Banjo-Kazooie.
The idea was that players would reach a point in a Rare game then turn the console off, quickly swap the game out for a different Rare game then turn the console back on. If performed correctly, the stored memory would be detected by the second cartridge and would unlock new content.
Stop N Swop was ultimately abandoned but players continued to spread rumours about it, mainly because a menu called Stop N Swop appeared when players collected a special egg after completing Banjo-Kazooie.
Banjo-Kazooie’s fabled Stop N Swop feature has finally been managed on original N64 hardware | VGC (videogameschronicle.com)
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