Advertisement

Announcement

Collapse
No announcement yet.

5.4 PTR Preview - The Fallen Protectors

Collapse
X
Collapse
  •  

  • 5.4 PTR Preview - The Fallen Protectors


    Icy Veins brings us a PTR preview of the new boss in Siege of Orgrimmar. Here's a look at the fight against The Fallen Protectors, the second boss encounter in the Siege of Orgrimmar. The raid is done by Midwinter so Icy Veins can present their guide and preview on the boss fight. Check out the video and a list of spells below.


    Abilities

    Desperate Measures Important — Upon reaching 66% and 33% remaining health, Rook Stonetoe, He Softfoot, and Sun Tenderheart call upon the spirits of their fallen allies to aid them in battle.

    Rook Stonetoe Tank Alert

    Desperate Measures — Rook Stonetoe calls upon the spirits of his closest friends, which form Embodied Misery, Embodied Sorrow, and Embodied Gloom. These spirits continue their attacks against players until all three are slain.
    Corruption Shock Interruptible — Embodied Gloom hurls a bolt of corrupted lightning at an enemy's location, inflicting 200,000 Nature damage to all enemies within 4 yards.
    Defiled Ground Tank Alert — Embodied Misery smashes the ground with fervor, inflicting 350,000 Physical damage to enemies within 7 yards of the current target. This column burns into the ground, inflicting 100,000 Shadow damage every second to enemies within 7 yards.
    Inferno Blast Important — Embodied Sorrow inflicts massive Fire damage at his highest threat target, dividing 1,200,000 damage among targets within 9 yards. In Heroic Difficulty, secondary targets are afflicted with Residual Burn, taking 500% increased damage from Inferno Strike for until cancelled.
    Vengeful Strikes Tank Alert — Rook Stonetoe enters an offensive stance, stunning his target and inflicting 34% weapon damage in a frontal cone twice per second for 3 sec.
    Corrupted Brew — Rook Stonetoe hurls a keg of Corrupted Brew at a distant target, inflicting 125,000 Shadow damage to enemies within 5 yards and slowing targets hit by 50% for 15 sec.
    Clash — Rook Stonetoe clashes against an enemy, charging each other and meeting halfway. Rook Stonetoe then immediately begins to perform Corruption Kick.
    Corruption Kick — Rook Stonetoe spins rapidly in a circle, rooting himself inflicting 150,000 Physical damage around the caster every second for 4 sec. Additionally damages nearby targets, inflicting 75,000 Shadow damage every second for 9 sec.

    He Softfoot Tank Alert

    Desperate Measures Deadly — He Softfoot calls upon the spirit of his brother, forming Embodied Anglish, a manifestation that fixates upon the raid member who has the Mark of Anguish. This spirit continues to attack players until it is slain.
    Mark of Anguish Important — Mark of Anguish periodically inflicts 50,000 Shadow damage every second and roots the target. The Marked player gains the ability to transfer the Mark to another friendly player. Embodied Angush's gaze moves to a random target upon killing his current target.
    Lingering Anguish — Embodied Anguish's attacks inflict Lingering Anguish, increasing damage taken by Mark of Anguish by 35%. This effect stacks. A stack of Lingering Anguish is applied to all raid members when Mark of Anguish is passed to another player.
    Garrote Healer Alert — Traveling through the shadows, He Softfoot Garrotes the target, inflicting 80,000 Physical damage every 2 sec.
    Gouge Tank Alert — He Softfoot attempts to gouge the eyes of his target, incapacitating them for 6 sec and fixating on a random target until taunted. If the target is facing away, Gouge will instead knock them away a short distance.
    Master Poisoner — He Softfoot is a Master Poisoner and occasionally coats his weapons with various types of poisons. In Heroic Difficulty, Master Poisoner abilities also take effect when using Garrote or Fixate.
    Noxious Poison — He Softfoot coats his weapon in a Noxious Poison, causing successful melee attacks to create pools of poison on the ground, inflicting 75,000 Nature damage every second. These pools may be jumped over.
    Instant Poison — He Softfoot coats his weapon in an Instant Poison, causing successful melee attacks to inflict 75,000 additional Nature damage.

    Sun Tenderheart

    Desperate Measures — Sun Tenderheart calls upon the spirits of her protectors, forming Embodied Despair and Embodied Desperation. These spirits continue their attacks against players until both are slain.
    Dark Meditation Healer Alert — Sun Tenderheart enters a Dark Meditation, inflicting Shadow damage to all enemies every half second. Players take 35% less damage when inside her Meditative Field. Players at a distance greater than 40 yards take increased damage.
    Meditative Field Important — Players take 35% less damage when inside the Meditative Field.
    Manifest Emotions — Embodied Despair and Embodied Desperation focus their negative emotions, creating Sha manifestations which attack players. Any damage taken by Manifest Emotions will also be suffered by the creature that spawned them.
    Meditation Spike Tank Alert — Fires a bolt of dark energy that inflicts 300,000 Shadow damage upon impact to enemies within 6 yards.
    Sha Sear Interruptible — Causes an explosion of Shadow magic around the target, inflicting increasing Shadow damage every second to all enemies within 5 yards around the target.
    Shadow Word: Bane Magic Effect — Expels a word of misery upon multiple targets, inflicting 100,000 Shadow damage every 3 sec for 18 sec. Each time this effect deals damage, it will jump to an additional target, up to a total of 3 times.
    Calamity — Calls forth a great Calamity, striking all players for 30% of their maximum health as Shadow damage. This also removes Shadow Word: Bane from all targets. Calamity increases in magnitude by an additional 10% of maximum health each additional time it is cast.
    Bond of the Golden Lotus Important — Rook Stonetoe, He Softfoot, and Sun Tenderheart share a spiritual bond, linking their fates to each other. Upon reaching 1% health, each of them will begin to cast Bond of the Golden Lotus if any of the other Protectors are still in combat, restoring 20% of maximum heath upon completion. Bringing all three Protectors to 1% health simultaneously will restore clarity to their clouded minds.
      Posting comments is disabled.

    Latest Articles

    Collapse

    Article Tags

    Collapse

    Working...
    X