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Warlords of Draenor Hellfire Citadel Recap!

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  • Warlords of Draenor Hellfire Citadel Recap!

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    Lzuruha has finally cleared 13/13 Mythic...clearing out the stronghold at the heart of Tanaan Jungle that was to serve as a staging ground for the assault of Azeroth. Originally Garrosh suggested the name Hellfire, pulled from a different time and a different land. He dreamed of seeing mighty orcish iron towering over an unblighted landscape, so very different from the wasteland he had known in Outland. However with Orcs being defeated and Gul'dan's plans foiled, the stronghold fell to Lzuruha.

    We now wait for the Legion! You can check out our journey through Mythic on YouTube Below:

    Gorefiend – Falling into the heart of the mausoleum Auchindoun, the Shadow Council lieutenant Teron'gor gorged upon hundreds of draenei souls, becoming a bloated abomination in the process. More than just an orc now, Teron'gor gave up his old name and has taken a new one: Gorefiend.

    Fel Lord Zakuun – Speculated by some scholars of the Legion to be an evolved version of the common felguard, Fel Lords serve as enforcers in the direct service of Archimonde. Their cruelty is matched only by their brute force. Zakuun was set to a task that called upon both of these traits in equal measure: breaking the iron will of a stubborn and defiant orc chieftain of the Warsong Clan....

    Kormrok – As ancient as Draenor itself, Kormrok once ruled Gorgrond, the creatures of the land slinking away from the giant magnaron's destructive fury. But then the Iron Horde came, trapping the behemoth and attempting to break his will. They were entirely unsuccessful... that is, until the rise of Gul'dan, and the fel power that Kormrok could not resist.

    Tyrant Velhari – When Gul'dan brought his gift to the Sargerei, Velhari had already made her ambitions clear and risen through the ranks with brutal ferocity. Known to her enemies as the Tyrant, Velhari was one of the first to accept the fel touch, further enhancing her combat prowess. Velhari now bears a mockery of the holy symbol of the Naaru, signifying her conviction to the new order.

    Mannoroth – Bloodthirsty and brutal, Mannoroth was Archimonde's most feared enforcer, until he was felled by a mighty blow from Grommash's blade. Even in death, his blood was used by Gul'dan to fuel a dark bargain with the Iron Horde and their allies. Gul'dan and his minions now seek to reanimate the shattered remains of Mannoroth, that he may continue to serve the Legion.

    Kilrogg Deadeye – Kilrogg Deadeye, Warlord of the Bleeding Hollow, seized control of his clan after performing a ritual to learn of his death. With this knowledge, he led his clan fearlessly on countless campaigns, marching toward the glorious end he desires. Now, with demon blood coursing through his veins, Kilrogg awaits you in Hellfire Citadel, awaiting the moment of his death, or yours.

    Iron Reaver – The schematics for the Iron Reaver were found in the workshop of Blackfuse himself after the fall of Orgrimmar, drawing inspiration from the mighty constructs of the Legion and designed to be the nefarious goblin's masterwork. The project was completed after his death, and represents the pinnacle of the Iron Horde's military might.

    Hellfire Assault – With the aid of the mercenary Blackfuse company, the Iron Horde constructed devastating siege machinery in the shadow of Hellfire Citadel, to be used in the eventual assault upon Azeroth's capitals. With the tanks now retrofitted to use fel energy, Siegemaster Mar'tak awaits Gul'dan's command to begin the assault.

    Socrethar the Eternal – The greatest warriors of the draenei have their souls imbued into gleaming constructs, serving as eternal Vigilants in defense of their people. Originally a member of the Council of Exarchs before his descent into darkness, Socrethar has perverted this holiest of rituals, and used a warped fel construct to preserve his soul after his defeat in Talador.

    Hellfire High Council – Thousands of Iron Horde orcs accepted the blood of Mannoroth, but few grew as powerful as these three champions. Dia Darkwhisper, master of Void magic and an outcast of the Shadowmoon, rose quickly to power as the left hand of Gul'dan. Gurtogg, with his insatiable hunger for blood, emerged the victor in hundreds of trials by combat. He has met his match only once, fighting Blademaster Jubei'thos to a draw. Tainted with fel sickness, they serve Gul'dan as both Highguard and Council of War.

    Shadow-Lord Iskar – After Iskar's efforts to resurrect Terokk and return to power ended in frustration, he was approached by Gul'dan with an offer and a promise to break the ancient curse of Sethe. No longer flightless, elevated from the shadows yet still a master of illusion and deception, Iskar's hour of vengeance is at hand.

    Xhul'horac – Summoned by Gul'dan from the depths of the Twisting Nether, Xhul'horac is one of most powerful of the Void Revenants - a race of parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within. Gul'dan has twisted Xhul'horac, feeding him overwhelming Fel energy, and using his powers to tear open the portals through which he plans to rally the forces of the Burning Legion.

    Archimonde – One of the original eredar who betrayed the draenei of Argus to take his place as the sinister hand of the dark titan Sargeras, Archimonde the Defiler commands the military might of the Burning Legion. He arrives in Draenor, reaching across space and time, to ensure that the invasion of Azeroth proceeds as planned, and that Gul'dan does not fail his Legion masters.



    We're always looking for fresh blood to join the ranks!

    Lzuruha is a mythic progression guild on Sargeras. The guild was founded back in Wrath of the Lich King and has Raided in Every Expansion, We started in WoD with a small roster with the desire just to clear Normal/Heroic, but grew and grew to be able to do Mythic content and has cleared bosses in relatively short attempts. We have many people that have Raided since the days of Vanilla as well as some that have only played WoD. We have a Big Desire to Clear Mythic content in Legion during relevancy.

    We have a great desire to compete and do well, but we also understand that it is about having fun. We enjoy goofing around when appropriate, but when push comes to shove and its time to down a boss or do new progress we want an environment of focus and effort. We expect people to know basics of the fight and be able to adapt quickly to scenarios presented to them. Also we like Raiders that are not afraid to take personal responsibility for mistakes made. Our desire in Legion is to take it more seriously and clear all tiers of Mythic in a timely manner.

    Note: "High" means that we have a big desire for these classes now and in Legion. "Low" means we have plenty or do not particularly desire this class unless you are an exceptional Raider and can push the limits of your class beyond the norm so please feel free to apply anyway if you desire to try.

    DPS:

    Death Knight: High
    Paladin: Low
    Druid: Boomkin: Low, Feral: Medium
    Warrior: Low
    Rogue: Low
    Shaman: Ele: Low, Enhance: Low
    Warlock: Medium
    Mage: High
    Priest: Low
    Hunter: Low

    Raid Schedule:

    Tuesday, Wednesday, Thursday 7-10pm EST

    Officer Contact

    Carnagesixfo - Raid Leader
    CarNage64#1366

    Kinoy - Intelligence Officer
    Kinoy#1165

    Caamx - Logistics/Recruitment Officer
    cemulcahy#1374

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    • CarNage64
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      gj guys
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