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League of Legends v1.0.0.150 Shadow Isles Patch Notes

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  • League of Legends v1.0.0.150 Shadow Isles Patch Notes

    [ATTACH=CONFIG]2546[/ATTACH]

    PVP.net v1.70

    Crest of Honor - Honorable Opponent will now be displayed to the player and his teammates during champion select lobby and the loading screen.
    Fixed a bug where a player's Ranked Solo rating would be displayed before all of his provisional matches had been finished.


    League of Legends v1.0.0.150

    Twisted Treeline has been remade!

    New layout and reworked jungle that will push the pace of champion encounters.
    New altar control objective and boss, Vilemaw.
    New environmental art, monster skins, music, and sound.
    New Twisted Treeline items (details are subject to change)

    *NEW ITEM* Blackfire Torch
    Recipe: Kage's Lucky Pick + Catalyst the Protector
    Total gold cost: 2890 (combine cost: 800)
    +50 Ability Power
    +300 Health
    +350 Mana
    Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and and damage over time).

    *NEW ITEM* Wooglet's Witchcap
    Recipe: Needlessly Large Rod
    Total gold cost: 2700 (combine cost: 1100)
    +100 Ability Power
    Unique Passive: +10% Movement Speed
    Unique Passive: Increases Ability Power by 25%.

    *NEW ITEM* Overlord's Bloodmail
    Recipe: Giant's Belt + Ruby Crystal
    Total gold cost: 2565 (combine cost: 980)
    +850 Health
    Unique Passive: On kill or assist, heal 200 HP over 5 seconds.

    *NEW ITEM* Lord Van Damm's Pillager
    Recipe: Heart of Gold + Brutalizer
    Total gold cost: 2962 (combine cost: 800)
    +40 Attack Damage
    +350 Health
    Unique Passive: 20 Armor Penetration
    Unique Passive: 10% Cooldown Reduction
    Unique Passive: 10% Spell Vamp

    *NEW ITEM* Grez's Spectral Lantern
    Recipe: Madred's Razors
    Total gold cost: 1150 (upgrade cost: 150)
    +25 Attack Damage
    +30 Armor
    Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.
    Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).

    *NEW ITEM* Wicked Hatchet
    Recipe: Cloak of Agility + Long Sword
    Total gold cost: 1955 (combine cost: 710)
    +20 Attack Damage
    +18% Critical Strike Chance
    Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.

    *NEW ITEM* Blade of the Ruined King
    Recipe: Bilgewater Cutlass
    Total gold cost: 2825 (upgrade cost: 1000)
    +40 Attack Damage
    +10% Life Steal
    Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
    Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown).

    *NEW ITEM* Ichor of Rage
    Gold cost: 500
    Click to Consume: Grants 20-42 Attack Damage based on champion level, 20-42% Attack Speed based on champion level, and 15% increased damage to Turrets for 4 minutes.

    *NEW ITEM* Ichor of Illumination
    Gold cost: 500
    Click to Consume: Grants 30-64 Ability Power based on champion level, 15% Cooldown Reduction, and a huge boost to mana and energy regeneration for 4 minutes.



    Blitzcrank

    Base Health reduced to 518 from 568
    Health per level reduced 95 from 100


    Evelynn

    Agony’s Embrace Ability Power ratio reduced to +1% every 100 Ability Power from +1% every 50 Ability Power


    Ezreal

    Essence Flux no longer reduces enemy champion Attack Speed


    Jayce

    Thundering Blow
    No longer deals any flat base damage (still deals % Max Health damage and has a bonus Attack Damage ratio)
    Fixed: Stun no longer sometimes lasts beyond the knockback duration
    Acceleration Gate mana cost increased to 50 from 30


    Leona

    Fixed: Shield of Daybreak's cooldown now matches its tooltip (11/10/9/8/7 seconds)


    Mordekaiser

    Fixed: Mace of Spades now damages wards properly


    Poppy

    Fixed: Devastating Blow now damages wards properly


    Rengar

    Base Health Regeneration reduced to 4 from 8
    Health Regeneration per level reduced to 0.4 from 0.8
    Bonetooth Necklace no longer grants a base +10 Attack Damage
    Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5
    Thrill of the Hunt
    Stealth duration reduced to 5 seconds from 7
    Cooldown increased to 140/105/70 seconds from 120/85/50


    Skarner

    Crystalline Exoskeleton Cooldown increased to 18 seconds from 14
    Impale will no longer finish casting if the target escapes the range during the cast time


    Sona

    Base Health reduced to 410 from 450
    Base Armor reduced to 9 from 11


    Syndra

    Force of Will
    Now grabs nearest Dark Sphere in range if no valid target selected
    Grab time reduced to 0.25 seconds from 0.33
    Throw commands given during the grab time now execute immediately after the grab finishes
    Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain
    Scatter the Weak
    Dark Spheres that have nearly finished casting will now get knocked back once they arrive
    Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned
    Unleashed Power
    Spell shields will now only block a single sphere rather than the entire spell
    Now also pulls in spheres cast just before the start of Unleashed Power
    Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed


    Tristana

    Explosive Shot Cast Range now matches her Attack Range (including per level increases from her passive Draw a Bead)
    Fixed: Rocket Jump now is more reliable when used around terrain
    Buster Shot mana cost reduced to 100 from 140


    Trundle

    Rabid Bite Mana Cost decreased from 40 to 30
    Contaminate's cast animation no longer locks Trundle out of using other abilities


    Twisted Fate

    Fixed: Pick a Card now damages wards properly


    Items

    Ward Skins
    Harrowing Ward skins will be available to unlock in the store in the Ward Skins tab.
    Unlocking a ward skin allows you to use it in game for the next 7 days.
    Multiple weeks can be stacked for an individual ward skin.
    When activated in the store, ward skins cosmetically change both sight and vision wards in-game.
    Deathfire Grasp
    No longer grants Cooldown Reduction
    Active base damage reduced to 15% current Health from 25%
    Ability Power ratio increased to 5% per 100 Ability Power from 4%
    Phage
    Slow duration reduced to 2 seconds from 2.5
    Slow for ranged attacks reduced to 20% from 30%
    Trinity Force
    Slow for ranged attacks reduced to 25% from 35%
    Frozen Mallet
    Fixed: Slow duration now correctly lasts for 2.5 seconds instead of 2
    Hextech Sweeper
    New Recipe: Amplifying Tome + Kindlegem
    Total gold cost: 1435 (combine cost: 150)
    Ability Power reduced from 40 to 25
    Active effect increased from 6 second duration to 10 seconds.


    Co-op vs. AI

    Cho'gath bot will now increase the damage of Vorpal Spikes when he levels it up.
    Veigar bot will now appear on intermediate difficulty in Co-op vs AI for all maps.
    Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby
    Fixed a bug where Kayle Bot would idle while trying to attack enemy minions
    Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.


    General

    The Dragon's burning damage will no longer disrupt players from Recalling
    Game tips and interesting facts will now be displayed on the loading screen and at the start of some matches
    The mini-scoreboard will no longer block right clicks from issuing champion orders.
    Item cooldowns will now be displayed in a similar color blue to spell cooldowns.
    The blue overlay for spells on cooldown has been slightly lightened.
    Locking the camera on a champion will now persist through that champion's deaths.
    Added a hotkey for switching between items and gold on the scoreboard.
    Directed camera algorithms have been improved for Twisted Treeline.
    API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr


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