The coming of the Heart of the Swarm expansion set gives the development team opportunities to address game balance in multiplayer StarCraft II in more over-arching ways than would be possible through patches. With the chance to add and remove units, Heart of the Swarm will allow the team to more effectively address race weaknesses, spice up certain stale matchups such as ZvZ or PvP, and address missed opportunities in existing units.
Terrans
Issues and weaknesses
Thor is too slow and clumsy
Race has difficulties in handling mass zealots in late game
New units and abilities
New "battle mode" for hellion - transforms like a viking
Battle mode hellion has more hit points, moves more slowly
Shorter, wider arc on flame attack, and stronger
Gives terran a beefy front-line fighter in the late game
Warhound
Smaller, more nimble version of Thor
Effective anti-mech ground weapon to help break siege tank lines
Anti-air attack with splash damage
Shredder
Robot that emits channeled, area of effect damage when immobilized
Damage automatically shuts off when an ally moves into range
Gives terran cheap zone control, but can't be used near main army
Is still very work-in-progress
Thor
Moved to late game, more hit points and damage
Can only have one, like mothership from Wings of Liberty
Zerg
Issues and weaknesses
Mid-game difficulties with siege and controlling areas
Missed opportunities with certain units like ultralisk and corruptor
New units and abilities
Ultralisk
Existing version is bulky and has difficulties engaging in battle
New burrow charge ability lets it dive underground and get into the fight easily
Viper
New caster unit with detection -- replaces overseer
Has abilities like blinding cloud to help break entrenched positions
Abduct ability allows it to pull units to itself -- pull siege tanks or colossus out of death balls
Swarm host
Zerg artillery for map control and siege
Burrows into the ground, and continuously generates small creatures to attack
Feels very zerg-y
Protoss
Issues and weaknesses
Needs more raiding options
Needs area of effect, anti-air attacks
New units and abilities
Tempest
New protoss capital ship, replaces carrier
Anti-air splash damage for mutalisks and other aircraft
Has direct air-to-ground attack as well that isn't splash
Replicant
Special unit that can clone itself into any non-massive unit
Allows protoss to also take siege tanks or infestors from enemies
Is very expensive
Still very much a work-in-progress, not-final unit
Oracle
Caster unit used for raiding and harassment
Can disable enemy structures, or prevent miningwith its abilities
Doesn't actually kill or damage anything
Mothership is cut in favor of this unit
There were some other adjustments and additions in multiplayer Heart of the Swarm. Some of the more interesting changes include the reaper gaining the ability to quickly regenerate health when out of combat, though its building attack has been removed. Battlecruisers will also get a new cooldown-based ability for a speed boost.
On the zerg side, banelings will be able to move while underground, through a late-game upgrade, while hydralisks will get a speed upgrade for off-creep movement. Corruptors will also have a new channeled ability called siphon. Siphoned buildings take damage over time, while the zerg player gains minerals as the building is being damaged.
Finally for the protoss, two new abilities have been added to the nexus. One is a mass recall, allowing protoss players to quickly return armies home, while the other is a defensive ability that temporarily gives any structure additional shield and building armor, as well as a weapon similar to a photon cannon.
X
Collapse
Latest Articles
Collapse
-
by Ari
Epyon now defends his title against Locq175 who we've seen play originally against Kinoy back in the first episode. Today he is back to now challenge the new current king Epyon in StarCraft Brood War Remastered! Will Locq take the title now with his history of StarCraft 2 or will Epyon be the first King to defend his title?
SacredMyths & CarNage64 are casting the match!
...-
Channel: SC2
06-07-2018, 07:07 AM -
-
by AriKing of the Hill #1 kicks off with Kinoy taking on Locq in StarCraft II: Legacy of the Void! The series will feature many different RTS games which will force the King to be on their toes at all times. All matches will be best of 7 and promises to be a few hours of fun!
This episode was commentated by CarNage64 & SacredMyths!
What is StarCraft II?...
The expansion includes additional units and multiplayer changes from Heart of The Swarm, as-
Channel: SC2
06-04-2018, 02:01 AM -
-
Lzuruha is going back to it's roots! Lzuruha is finally getting back into the StarCraft scene! Meet the captain of the team and two of the latest members to join up with the squad! Continue reading below to get to know a little more about each of them now and be sure to tune in on youtube for the interview in the very near future on the Lzuruha main channel!
Muizz
So lets start off with who are you? I am Kyle Bogart, als...-
Channel: SC2
04-06-2015, 11:16 PM -
-
by Ari
Legacy of the Void Closed Beta starts on March 31st! Be sure to check out the blog for more info - http://us.battle.net/sc2/en/blog/1829...
Sign up for beta here: https://us.battle.net/login/en/?ref=h...
http://facebook.com/starcraft
http://twitter.com/starcraft...-
Channel: SC2
03-18-2015, 01:01 PM -
-
by Ari
Award nominees will be announced on Tuesday, March 10, and award winners will be announced on Wednesday, March 18, right on Blizzard’s official community sites and on Blog.Twitch.tv.
For a list of awards categories and to learn how the 2014 Blizzard Stream Awards powered by Twitch works, check out the breakdown below.
How It Works- Award Categories: Together, Blizzard and Twitch have established 21 unique award categories representing streamers from five
-
Channel: SC2
03-11-2015, 02:53 PM -
by Ari
Blizzard recently put out a blog post on the current MMR system, the changes for the next season and what to expect when Legacy of the Void hits.
League Distribution
We’ve seen many reporting potential inconsistencies with league placement across all regions. Last year, we made league boundary adjustments that helped balance overall league distribution percentages. With league distribution being affected by the amount of players participating in ladder...-
Channel: SC2
03-03-2015, 06:24 AM -
Categories
Collapse
Article Tags
Collapse
- blizzcon (12)
- cevo (12)
- clash of clans (22)
- community (428)
- Competitive (387)
- diablo 3 (13)
- diablo iii (14)
- esea (25)
- giveaway (27)
- Interviews (64)
- league of legends (30)
- lol (26)
- mobile (20)
- mythic (18)
- Patch Notes (49)
- raid (38)
- rift (12)
- Sponsor (40)
- Spotlight (61)
- starcraft 2 (14)
- Streams (32)
- team (441)
- twitter (17)
- world of warcraft (17)
- wow (17)