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5.4 PTR Preview - Kor'kron Dark Shaman

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  • 5.4 PTR Preview - Kor'kron Dark Shaman


    Icy Veins brings us a PTR preview of the new boss in Siege of Orgrimmar. Here's a look at the fight against The Kor'kron Dark Shaman, the seventh boss encounter in the Siege of Orgrimmar. The raid is done by Midwinter so Icy Veins can present their guide and preview on the boss fight. Check out the video and a list of spells below.

    Abilities

    Spirit Link — Damage dealt is shared between Earthbreaker Haromm and Wavebinder Kardris.
    Bloodlust — When the Dark Shaman reach 30% health remaining, they will go into a blood frenzy, incresing all damage dealt by 30% and haste by 30%.
    Darkfang and Bloodclaw — The riding wolves of the Dark Shaman, Darkfang and Bloodclaw will visciously defend their masters.
    Swipe — Inflicts 200,000 Physical damage to targets in a 5-yard cone in front of the caster.
    Rend — Visciously rends a player, causing them to bleed for 20,000 Physical damage every 1 sec. for 15 sec. This effect stacks.
    Totems — The Dark Shaman will drop Totems during the fight that grant them new abilities.
    Poisonmist Totem — Poisonmist Totem grants Earthbreaker Haromm the Toxic Mist ability, and grants Wavebinder Kardris the Toxic Storm ability. The Dark Shaman drop Poisonmist Totems upon reaching 90% health.
    Foulstream Totem - Foulstream Totem grants Earthbreaker Haromm the Foul Stream ability, and grants Wavebinder Kardris the Foul Geyser ability. The Dark Shaman drop Foulstream Totems upon reaching 80% health. —
    Ashflare Totem - Ashflare Totem grants Earthbreaker Haromm the Ashen Wall ability, and grants Wavebinder Kardris the Falling Ash ability. The Dark Shaman drop AshflareTotems upon reaching 70% health. —
    Rusted Iron Totem Heroic Difficulty — Rusted Iron Totem grants Earthbreaker Haromm the Iron Tomb ability, and grants Wavebinder Kardris the Iron Prison ability. The Dark Shaman drop Rusted Iron Totems upon reaching 60% health.

    Earthbreaker Haromm

    Darkstorm Strike — Strikes a player with charged weapons, inflicting 200,000 Nature damage and causing the player to take 100% additional Nature damage for 60 sec.
    Toxic Mist — Injects several players with a toxic mist, inflicting 150,000 Nature damage every 3 sec. for 30 sec and causing growing Toxicity. Due to the internal nature of the corruption, Toxic Mist pierces all immunities. This ability is granted by Poisonmist Totem.
    Toxicity — Increases Nature damage taken by 10% per stack.
    Foul Stream — A stream of foul liquid inflicts 300,000 Nature damage to all enemies on a line. This ability is granted by Foulstream Totem.
    Ashen Wall — Summons a line of stationary Ash Elementals that will attack any nearby enemies. This ability is granted by Ashflare Totem.
    Iron Tomb Heroic Difficulty — Inflicts 500,000 Physical damage to players within 3 yards and creates an Iron Tomb. This ability is granted by Rusted Iron Totem.

    Wavebinder Kardris

    Darkstorm Bolt — Fires a bolt of ionized lightning, inflicting 600,000 Nature damage.
    Toxic Storm — Summons a powerful toxic storm that inflicts 200,000 Nature damage to players within 9 yards every 2 sec. and periodically creates Toxic Tornadoes. The storm will move around and lasts for 1.5 min. This ability is granted by Poisonmist Totem.
    Toxic Tornado — Toxic winds inflict 200,000 Nature damage to players within 5 yards every 1 sec. and knock them up.
    Foul Geyser — Conjure foul water that inflicts 300,000 Nature damage to players within 4 yards every 0.5 sec. for 8 sec. Each splash creates a Foul Slime. This ability is granted by Foulstream Totem.
    Foul Slime — Foul Slimes are coated in Foulness.
    Foulness — Inflicts 100,000 Nature damage to players within 3 yards every 1 sec.
    Falling Ash — Summons a core of smouldering ash that will fall over 30 sec. Inflicts 999,999 Fire damage to players within 10 yards and 200,000 Fire damage to all players on impact. This ability is granted by Ashflare Totem.
    Iron Prison Heroic Difficulty — Encases the player in a prison of iron that slowly asphyxiates them, inflicting 100% of maximum health as Physical damage after 60 sec. This ability is granted by Rusted Iron Totem.
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