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5.4 PTR Preview - Immerseus
Icy Veins brings us a PTR preview of the new boss in Siege of Orgrimmar. Here's a look at the fight against Immerseus, the first boss encounter in the Siege of Orgrimmar. The raid is done by Midwinter so Icy Veins can present their guide and preview on the boss fight. Check out the video and a list of spells below.
Abilities
Sha Bolt — Immerseus fires a Sha Bolt at every enemy, inflicting 75,000 Shadow damage to enemies within 5 yards, forming a Sha pool at the targeted location.
Sha Pool — Inflicts 75,000 Shadow damage every second.
Swirl Important — Immerseus causes torrents of Sha-corrupted water to burst from beneath the cracks in the ground. Players that come into contact with the tainted waters will suffer 30,000 Shadow damage and be knocked away.
Corrosive Blast Tank Alert — Immerseus inflicts 600,000 Shadow damage in a cone aimed at his primary target, increasing Shadow damage taken by 100% for 45 sec. Stacks.
Seeping Sha — Coming into contact the Seeping Sha that surrounds Immerseus inflicts 100,000 Shadow damage and knocks players back.
Swollen Pride Heroic Difficulty Important — Immerseus swells with Sha corruption, gaining stacks of Swollen Pride proportional to his current Corruption level. Players who strike Immerseus will suffer the touch of Sha corruption, forming a Deflated Pride creature and gaining an application of Swelling Pride, which deals at least 2,500 Shadow damage every 1 sec for 10 sec, increasing in damage rapidly with each additional stack.
Deflated Pride Heroic Difficulty — Attacking Immerseus while Swollen Pride is active spawns a Deflated Pride.
Split
Upon reaching zero health, Immerseus becomes unstable and bursts into a shower of Sha Puddles and Contaminated Puddles, which will attempt to reform in the pool at the center of the chamber. For each Sha puddle killed and each Contaminated Puddle healed to full, Immerseus's Corruption is reduces by one. When Immerseus reaches zero Corruption, he is cleansed of the Sha taint and becomes friendly.
Sha Puddle Damage Dealer Alert — When destabilized, Immerseus forms one Sha Puddle for every four units of Corruption he has. Destroying a Sha Puddle before it merges back into the central pool will remove one unit of Corruption.
Sha Residue — When a Sha Puddle is destroyed, it triggers Sha Residue, inflicting 75,000 Shadow damage to enemies within 8 yards and increasing damage dealt to other Sha Puddles by 25%. Stacks.
Contaminated Puddle Healer Alert — When destabilized, Immerseus forms one Contaminated Puddle for every four units of Corruption that have previously been removed. Healing a Contaminated Puddle to full health before it merges back into the central pool will cause it to become Purified, and remove one unit of Corruption upon reaching Immerseus.
Congealing Magic Effect — The speed of the Contaminated Puddle wanes as it increases in health.
Purified Residue Magic Effect — Upon reached full health, a Contaminated Puddle released Purified Residue, restoring 25% mana to all allies within 10 yards and increasing healing done by 75%. Stacks.
Erupting Sha — When any Puddle reaches Immerseus, it triggers Erupting Sha, which inflicts 75,000 Shadow damage to all players.
Erupting Water — When a Purified Puddle reaches Immerseus, it triggers Erupting Water, which inflicts 30,000 Frost damage to all players.
Sha Pool Heroic Difficulty Important — The Sha Pool grows over time, inflicting at least 3,000 Shadow damage over 1 sec to enemies who touch it, stacking and increasing rapidly in damage proportional to the number of stacks. Touching the Sha Pool causes it to shrink, whereas it will expand whenever any Puddle reaches it.
Seeping Sha — Coming into contact the Seeping Sha that surrounds Immerseus inflicts 100,000 Shadow damage and knocks players back.Posting comments is disabled.
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