Simply we still have no definitive version of how the characters will be handled Hardcore PvP.
We have in mind the interest that some players, as you are showing, they have towards the Hardcore mode.
During BlizzCon Jay Wilson had said that we are considering various hypotheses, including a small arena for 1v1 and so on. Our aim is obviously to offer you the means to satisfy the desire of players interested in adrenaline mode.
How, we have not definitively decided.
Currently we have no plan to permanently kill the PCs in the arenas for teams, but only in PvE (intended to be: only in areas of the game dedicated to PvE, if a character is killed while on a stroll of course counts the same as final death).
I will keep you updated.
Isn't not dying in hardcore pvp a contradiction?
I honestly can't see how an arena could work with the final death activated.
Each character would have an average life expectancy of 1 match likely, given the ease with which a character might die if the opposing team focus on it.
I understand the adrenaline, but it would be counterproductive for the fun.
That said, we have not yet taken a final decision, our intention is to put some PvP mode that allows the final death, be it by duel, by 1v1 arena, or something we have not yet thought of.
We are evaluating the pros and cons of various options
We have in mind the interest that some players, as you are showing, they have towards the Hardcore mode.
During BlizzCon Jay Wilson had said that we are considering various hypotheses, including a small arena for 1v1 and so on. Our aim is obviously to offer you the means to satisfy the desire of players interested in adrenaline mode.
How, we have not definitively decided.
Currently we have no plan to permanently kill the PCs in the arenas for teams, but only in PvE (intended to be: only in areas of the game dedicated to PvE, if a character is killed while on a stroll of course counts the same as final death).
I will keep you updated.
Isn't not dying in hardcore pvp a contradiction?
I honestly can't see how an arena could work with the final death activated.
Each character would have an average life expectancy of 1 match likely, given the ease with which a character might die if the opposing team focus on it.
I understand the adrenaline, but it would be counterproductive for the fun.
That said, we have not yet taken a final decision, our intention is to put some PvP mode that allows the final death, be it by duel, by 1v1 arena, or something we have not yet thought of.
We are evaluating the pros and cons of various options